![]() ![]() Once I get the complete workflow, I'll send you everything you need. ![]() I'll see about it tomorrow or after-tomorrow. I've tried altering the damaging values for a certain spell, but for some reason the game keeps using old values. I managed to deserialize the assets (spells, abilities, items, everything), but I've only tested it on spells yet. For example, if you're looking for a binary flag, you'll never find it, cause there's gonna be a hundred of "01" bytes, obviously. Now if you're going to look for values other than damage numbers, this method might not work at all. Sometimes they use ints, sometimes floats, so try searching for both. ("Inspecting bytes of an int/float: " + BitConverter.ToString(byteArray)) I don't know any sites that make the necessary conversion so here's the code that does it:įloat floattest = 99.9f // 99 is an exampleīyte byteArray = BitConverter.GetBytes(inttest) // or use floattest Found it? Set it to 60 for example, repackage the asset, your fireball now hits for 60dmg. You look for this number in binary files with a hex editor. You convert the number 30 into a 4 bytes hexadecimal.Ģ. So let's say a fireball damages for 30 dmg.ġ. They're either stored as ints or as floats. If you need to find damaging values for spells, it's doable. Continued abuse of our services will cause your IP address to be blocked indefinitely.Oh no, it contains everything, it's just that it's in binary (the files you get when you do "extract-raw"). Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. ![]() If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. ![]() If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using the Brave browser, or have installed the Ghostery add-on, these programs send extra traffic to our servers for every page on the site that you browse, then send that data back to a third party, essentially spying on your browsing habits.We strongly recommend you stop using this browser until this problem is corrected. The latest version of the Opera browser sends multiple invalid requests to our servers for every page you visit.The most common causes of this issue are: Your IP address has been temporarily blocked due to a large number of HTTP requests. ![]()
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